“Flutter is an open-source UIsoftware development kit created by Google. It is used to develop applications for Android, iOS, Linux, Mac, Windows, Google Fuchsia,[4] that is it’s a cross-platform technology, and the web from a single codebase.”
If that definition was too geeky for you, in simple flutter can be used to deploy application on different platforms using the same codebase. Still not getting it ?
1. Flutter from a different perspective :
Tom is a developer. And his last creation is the application above, which allows the user to read articles from all over the world. Pretty cool right ? But There is just one problem. His application is only available for IPhone users. This leads to a lot questions like : “Hey Tom, when are you deploying the Android version ?” , “Hey Tom, when are you publishing the android version ?”
And of course is a devoted worker. He takes his computer and go learn some java, then android studio and more until eventually Tom delivers the Android version and deploy it on the famous Google Play Store platform.
Androids and IOS users . We have to mention that the situation could have been the other way around as well with, the android application coming first and have the IOS users wait for the development of the app on their OS. As you probably have guessed by now, it puts an-extra effort from Tom to develop the application on both devices, twice the effort he should be spending. Which leads to a question.
2. How not to code seperately for both devices ?
One word. Cross-platform ! Cross-platform frameworks allow you to develop application on multiple devices using the same code base. Basically the constraint of developing on one of the OS is gone. And the only remaining thing is to deploy both on the app store and on google play store.
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